Just a teeny tiny update:


  • Reduced the bounce from the final head-slam.


  • Add sound effects.
  • Tweak the lighting, and maybe add an ambient occlusion pass.

Actually, speaking of sound effects, I’m happy to say that Mikkel, a sound designer from Denmark saw my animation on the CG Society forums and liked it enough that he wants to collaborate and do the sound design for it. That’s never happened before, so I’m pretty stoked about that. You can check out his sound blog here.


About Drew

I love videogames, movies, my wife and my dog (in no particular order).

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